Legendary Bosses
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Legendary Pokémon can occasionally spawn as the Raid Boss during Hard and Wildcard mode raids. They function as the rare high-value outcome of the standard raid system, giving players a chance at raid-exclusive species, Shiny Legendaries, and Hidden Abilities.
The chance for a Legendary Boss is dependent on the
Difficulty Tier, size of the raid party, and the Legendary Pity value of each party member.
| Party Size | Chance Bonus |
|---|---|
| 1 | 0% |
| 2 | 5% |
| 3 | 10% |
| 4 | 15% |
| 5 | 20% |
Legendary Boss Chance Formula
Legendary Pity
Each player builds Legendary Pity by completing Hard and Wildcard Raids that do not become Legendary Raids. Once a Legendary Boss is spawned, the pity values of the participating party members are reset.
Here are some example scenarios for a
Platinum raid, which has a base chance of $$\frac{1}{400} = 0.25%$$.
| Party Size | 0 pity/player | 5 pity/player | 15 pity/player |
|---|---|---|---|
| 1 | 0.25\% | \frac{1+5}{1\times400} \Rightarrow \frac{1}{66.\overline{6}} \approx 1.5\% | \frac{1\ +\ 15}{1\times400} \Rightarrow \frac{1}{25} \approx 4\% |
| 2 | 0.263\% | \frac{(1+5)+(1+5)} {2\times380} \Rightarrow \frac{1}{63.\overline{3}} \approx 1.57\% | \frac{(1+5)+(1+5)} {2\times380} \Rightarrow \frac{1}{23.75} \approx 4.21\% |
| 3 | 0.277\% | \frac{18}{3\ *\ 360} \Rightarrow \frac{1}{60} \approx 1.66\% | \frac{48}{3\times360} \Rightarrow \frac{1}{22.5} \approx 4.44\% |
| 4 | 0.294\% | \frac{24}{4\times340} \Rightarrow \frac{1}{56.\overline{6}} \approx 1.75\% | \frac{64}{4\times340} \Rightarrow \frac{1}{21.25} \approx 4.7\% |
| 5 | 0.312\% | \frac{30}{5\times320} \Rightarrow \frac{1}{53.\overline{3}} \approx 1.87\% | \frac{80}{5\times320} \Rightarrow \frac{1}{20} \approx 5\% |

Legendary Raid Boss
Species Pool
Five Legendary Pokémon are included in the Legendary Boss pool at a time. Every Sunday at midnight PT, the pool rotates with a new set of species. View the current pool in the Legend Rotations tab of the /raids menu.

Legend rotations menu
